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AI Insights · Timothy · April 2025

Top 5 Boxing Games on Android in the Middle East: Q1 2025

Explore the performance of the top boxing games on Android in the Middle East during the first quarter of 2025, featuring trends in downloads, revenue, and active users.

Top 5 Boxing Games on Android in the Middle East: Q1 2025

In the first quarter of 2025, the top boxing games on Android in the Middle East demonstrated varying performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how these games fared, based on data from Sensor Tower.

WWE Mayhem saw a significant peak in its weekly revenue, reaching approximately $1.1K in the week of March 24. The downloads fluctuated throughout the quarter, peaking at 2.7K in early February. The game maintained a relatively stable number of active users, hovering around 17K to 18K.

For MMA Manager 2: Ultimate Fight, revenue showed an upward trend, particularly in mid-March with a peak of $575. Weekly downloads remained relatively stable, with minor fluctuations between 140 and 200. Active users showed a slight decline, ending the quarter with approximately 460.

Boxing Star: Boxing Fight Game experienced a notable increase in revenue towards the end of March, peaking at $303. Downloads and active users both saw a declining trend, with downloads reaching a low of 423 in mid-March and active users decreasing to around 1.2K by the end of the quarter.

WWE SLAM by Topps® Card Trader saw a significant revenue increase in early March, hitting $520. However, download data was not available for this period.

Finally, Real Boxing 2 showed a consistent performance in weekly downloads, with a notable peak of 4.9K in mid-March. Revenue remained relatively low but stable, while active users saw a peak of over 15K in mid-March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025