AI Insights · Timothy · April 2025
Top 5 Boxing Games on Android in the Middle East: Q1 2025
Explore the performance of the top boxing games on Android in the Middle East during the first quarter of 2025, featuring trends in downloads, revenue, and active users.
In the first quarter of 2025, the top boxing games on Android in the Middle East demonstrated varying performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how these games fared, based on data from Sensor Tower.
WWE Mayhem saw a significant peak in its weekly revenue, reaching approximately $1.1K in the week of March 24. The downloads fluctuated throughout the quarter, peaking at 2.7K in early February. The game maintained a relatively stable number of active users, hovering around 17K to 18K.
For MMA Manager 2: Ultimate Fight, revenue showed an upward trend, particularly in mid-March with a peak of $575. Weekly downloads remained relatively stable, with minor fluctuations between 140 and 200. Active users showed a slight decline, ending the quarter with approximately 460.
Boxing Star: Boxing Fight Game experienced a notable increase in revenue towards the end of March, peaking at $303. Downloads and active users both saw a declining trend, with downloads reaching a low of 423 in mid-March and active users decreasing to around 1.2K by the end of the quarter.
WWE SLAM by Topps® Card Trader saw a significant revenue increase in early March, hitting $520. However, download data was not available for this period.
Finally, Real Boxing 2 showed a consistent performance in weekly downloads, with a notable peak of 4.9K in mid-March. Revenue remained relatively low but stable, while active users saw a peak of over 15K in mid-March.
For more detailed insights and data, visit Sensor Tower.